Procedural smoke, fire and the like

Does anyone know of specialized standalone programs (not plugins for more complex 3D rendering programs) that simulate smoke, fire and other natural effect?

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4 Responses to Procedural smoke, fire and the like

  1. Robb Allen says:

    Animated or static? Animated, there’s a pretty cool program called “Particle Illusion” I used to fiddle with back in the day -

  2. John says:

    I used Bryce 3D for such things. Generates great images and sells for less the $20.

  3. Paul Koning says:

    I’ve been playing a lot with Povray. It’s free, fast (V3.7, that is, because it uses all the cores). And it does lots of magical things. Smoke and fire and such are all things it handles. It is a general raytracing renderer, so it doesn’t specialize in the things you ask for, but it can do them and samples exist showing how.
    I recently concocted a Povray model where a heavy object drops onto the ground, kicking up a massive cloud of dust. Looked quite good. That one is slow to render, unavoidably, because it’s a scattering cloud, not an absorbing one as smoke would be.

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